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gamification

[ gey-muh-fi-key-shuhn ]

noun

  1. the process of turning an activity or task into a game or something resembling a game:

    Teachers can use gamification to motivate their students.



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Word History and Origins

Origin of gamification1

First recorded in 2000–05; game 1 + -i- + -fication
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Example Sentences

Examples have not been reviewed.

The gamification may be fun, but it’s purposeful too, Enzensberger says.

From

That I have become a pawn in the gamification of health data.

From

Then there’s the gamification we saw with Michigan’s Democratic presidential primary election two weeks ago.

From

"The fact that experts in the field of education understand the benefits of gamification and the potential of it makes the most sense," he shares, referring to the further integration of the method.

From

Retailers can also collaborate with other businesses and incorporate gamification elements to further enhance loyalty.

From

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